![]() All attack and defense from each troop is added for the new troop’s defense, and any abilities any one troop has are retained on the new troop.Ī recent article here on Hex Vault showed a somewhat forgotten image of the Set 1 art for the Wild PvP troop “Pack Raptor†(rather than the Kickstarter Exclusive Alternate Art version). The divided troops will also have and abilities the original troop had, and they share their “state†(attacking, blocking, exhausted) with the original troop.Ĭombine – combine all other troops in play under your control with the same name into one troop. The idea involves adding 2 keywords – Divide and Combine.ĭivide X – this troop splits into X troops, with the original attack and defense evenly divided (or unevenly, if it’s not an even division) among those X troops. The idea around this mechanic is to help make a traditional “slime monsterâ€, though it could be used for any number of unique creatures – including vickrpg’s original idea of a “band†troop where the band splits off into its individual members. It was going off of an idea vickrpg had of a “splitting†troop. The ability to face other players and the possibility of establishing a guild are also present.Greetings, and welcome to my guest “Card Mechanics” article on Hex Vault! Colin asked me to write up a more thorough concept design of a mechanic I proposed on the forums. After that, we explore the world, undertake tasks, explore massive dungeons, take part in raids and gather gold and equipment. All of that is presented in MMORPG style – at the beginning of the game, we create our champion, choosing between eight races and six classes. Aside from that, each card gathers experience points, and advances to next levels. As the cards are virtual, certain solutions are present, which are not possible in paper games, like equipping cards with gems, providing certain bonuses, or using the transmuting powers of heroes. Combat plays out in a style known from card games, so the players collect their own decks, containing, among others, heroes, items and effects, and then utilize them during clashes. ![]() #HEX SHARDS OF FATE REVERT PC#Hex: Shards of Fate for PC combines mechanics of card games and MMORPGs. Hex: Shards of Fate offers a very extensive story layer – Entrath, as well as the nations inhabiting it, have their own stories and beliefs. All of this data is just a taste of the rich world prepared by the authors. ![]() The other side of the conflict is Underworld – its ranks include dwarfs, undead, Shin’hare – aggressive humanoidal hares, and species called Veneen, which are a combination of orcs and spiders. The first of them is Ardent, which includes humans, elves, orcs and a race of humanoidal coyotes known as Coyotle. When the game commences, nations of Entrath are divided into two factions. Thanks to those powers, respective nations began dynamic growth, eventually leading to a great war between them. On the planet’s surface, countless crystal shards had been left over, allowing every owner to practice magic. Finally, Hex was caught by the gravity field, and began to circle as a satellite around Entrath. The meteorite has pierced through the planet, with the created holes changing to huge volcanoes. ![]() All of this has changed with the arrival of Hex – a huge meteorite consisting of mysterious crystals. A long time ago, it was inhabited by numerous nations, waging small wars between each other, while magic was a rare phenomenon. The game is set in a fantasy world known as Entrath. The game was developed by Cryptozoic Entertainment, a team responsible for numerous successful board games, and a highly rated card game World of Warcraft Trading Card Game. ![]() Hex: Shards of Fate for PC is a fantasy card game enriched by MMORPG elements. ![]()
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